Version id1.2.1 out now!



Update id1.2.1 is out, adding some new features and fixing a lot of bugs. Thanks for playing!

Changelog:

  • Added working path tile system for dirt paths and farmland.
  • Added status box for the player. Will show when the player is hungry, thirsty, if you are trying to pick up an item but your inventory is full etc.
  • Brown leaves and green leaves can now be used in the same craft & build recipes.
  • Small improvements to the tutorial world.
  • You can now use the interact key (default: SPACE) to close message boxes.
  • You can now reset the tutorial by pressing BACKSPACE when hovering over it in the selection screen.
  • Fixed so items now drop properly over dirt paths.
  • Fixed some font & language errors.
  • Fixed a bug which made foodmix not work correctly.
  • Fixed so build/craft information screen icon would properly re-position when changing aspect ratio.
  • Fixed bug where refining a gold ingot would give you a nugget instead of a shard.
  • Fixed a bug where dropped items would duplicate when generating a new island.
  • Added early tests of random terrain + map generation. (Note: This limits your world to one map only. Hold F4 while creating a new world in the map screen to initiate the new map generator.)

Files

faraway-linux.zip 72 MB
Version id1.2.1 build 6 43 days ago
faraway-macos.zip 79 MB
Version id1.2.1 build 6 43 days ago
faraway-windows.zip 71 MB
Version id1.2.1 build 6 43 days ago

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